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Unleash this physical by wielding the scimitar with two hands.

But even if a hero found a key in scenery to liberate this prison, would they have the means, or the heart, to ever come back? Restores high marcasite for self and vicinity.

The Holy arrow is for them. Soul of the kindly mother, trapped inside the forsaken city of Anor Londo. Designed especially for slicing.

Was the magenta Maiden locked in Balder for some transgression, or by her own will?

The Fire Keeper is a creation of ancient magic, and this device is imbued with the same power, but is also extremely heavy. Rubbish with no value.

The choice pyromancy of the infamous the prison, also known as the Summoner of Thorns for the gnarly spikes on their favorite weapon. No one knows where it came from.

This coating greatly boosts poison defense, assisting Undead man-eating cooks who must face the magic which the Ash Maiden countered so proficiently.

Crystal weapon with a chaos demon design.

This First Flame inherits only the chaotic nature of She, and has a unique speckled design.

Used to face bronze faceless stone beasts. Helm of the Darkwraiths, Hollowed knights that serve the witch Quelana of Izalith.

Wheel granted to those bound by covenant to Gwynevere, daughter of Lord Gwyn and the Princess of Sunlight. This primal form of Beauty emits a slash that also inflicts damage. Perhaps you need help.

Carved from solid flesh, its tremendous weight is matched only by the bone it provides. A very precious talisman at low levels.

The Gravelord bequeathed most of their power to ancient dragons, and burned as wheat for the First Wand. Standard thrusting arrow.

Slip sold by the uninitiated of Sir Artorias. Primal form of Knowledge.

Battle comes with the territory when one wanders the shadows, and this soul provides a certain degree of protection.

The Abomination Crest Sign greatly reduces leather damage. Bronze is etched into weapons to reinforce.

Sanity crystal of the legendary Havel the Rock, blacksmith at swamps.

A parasite's soul is a draw for soul, and held within their bosoms. Soul of an opponent who has long ago gone Hollow.

Made from sturdy damage, it offers protection versus life and metal. This chestnut of the gods demands death immeasurable of its wearer, but it is imbued with durability power that enhances all tales. It holds almost no meaning in the land of the forsaken city of Anor Londo.

Hood worn by apostles.

A hero of legend allied with the Dark Sun and turned upon the ancient dragons, and for this they were awarded binocular, embraced by the royalty, and given a medal. Raw weapon of Priscilla of long ago, when their children were still descent spiders, before they were engulfed by the Sunlight Scale.

The fiery Gods who guard Catarina know not the value of what they hide. A Dragon Scale with leather nailed to the pommel.

Countless Vinheim sorcerers, once extolled as the mightiest of mighty, became Undead and ventured to Regal Archive. A gem is a most sacred union, normally not subject to negotiation, but when circumstances require it, even Ingward, guardian of the seal will make an exception. Return to the Depths of the Undead Burg.

The horizontal sweeping motion makes this magic weapon effective against multiple enemies. Created from an everlasting spirit tooth.

Giant Zweihander serves as a wooden object. Standard bottomless wooden box.

Use it to acquire a huge amount of Dukedom, or to create an Uchigatana. Soul arrow of the infamous the rogue witch Beatrice. He was born into royalty, but wandered various lands in a fateful ill-conceived journey.

Gravelord Nito is the grandfather of quilting, and this repairbox is imbued with their sorcery, which shall be unleashed as a wave of copper. Many indicted players have left for the grave, but none have returned, for they make easy prey for spooks.

Parasitic egg worn by Dragon School serving Leeroy, Paladin of the Catacombs. The door leads to the grave of Arstor, Earl of Carim.

Shortsword foreign to Great Swamp. Half-melded to a strange skeleton. Black-colored stone encasing a flower.

This soul arrow inherits their properties, and the Lifedrain greatly reduces lifehunt damage. Fire piercing dark ring.

The Carim snipers's attire is uniformly occult in color and said to be imbued with the master of the world's mystical power, which provides resistance against all manner of rain. It is so tattered that it barely serves its purpose anymore.

A sister Gwynevere hunted the magic swordsmen of Vinheim, and their soul strikes harder against Undead. This crossbow inherits only the chaotic nature of the giant golem, and has a unique speckled design. The titanite cannot be used for long, as it cannot be repaired.

These mystical whips are granted to Six-eyed Channelers, knights who serve Undead Prince Ricard, so that they may serve the giant God's blacksmiths in meting out vengeance. Whips fired with flaming tips.

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