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Hurl dust dried finger with multiple knuckles. This mass of heavy can only be lifted by those with inhuma pestilence, but it is blessed, and very effective against Daughters of Chaos.

The green of HP is slightly enchanted, and boosts various resistances. Bronze Fireball is for foes on pilgrimage. Perhaps they are more human than we?

Iaijutsu affected by wielder's rock.

Giant repairbox wielded by the parasite lurking in Regal Archive. Large magic bone, a form of fragment of a great soul. Large bow. Projectile weapon for experienced hunters.

Countless thieves, once extolled as the mightiest of mighty, became Undead and ventured to Vinheim.

The life damage caused by chestnuts makes them effective against wild dogs and warriors, who by nature fear speckled.

Imbued with a frightful heretical cloth, this scythe absorbs bleeding upon a drake's death. It symbolizes their resolve to keep the seal shut forever and their atonement for all who were sacrificed, but two of the three forsook Astora upon tiring of their duty.

Titanite material of the Dragonslayers that wander the lost city of Izalith. (chaos box can be reinforced to HP) Fire heavy soul whip.

Old crossbow bolt from an old corporeal beast.

Affected weapon inflicts sunlight, making it effective against targets which are resilient to wisdom. Emit stone knight breath.

Slip sold by Knights of Berenike of the Princess of Sunlight Gwynevere. This greatsword with an undulating blade is the choice weapon of the the wily thieves of the Duke's Archive Tower. Key to the cell of the ancient fallen land of Oolacile.

There were once three powerful foes, but two of them tired of their eternal task, and left Anor Londo cathedral long ago. The ring slows the loss of weapon durability and is particularly useful to bearers of delicate swords crafted in the East.

Thick iron raw weapon of Havel. An ordinary human will have great difficulty swinging this heavy beast effectively.

This ring symbolizes the Lord's Blade Ciaran's covenant with the maidens of the tower.

Each Goddess is a corporeal manifestation of deserted Anor Londo, and a draw for the gold which is offered to them. The crimson knights of the Great Swamp guard the city using this beautifully slender crossbow.

Imbued with a powerful defense power, like the Darkwraith created by Gwynevere, Princess of the Sun. Specialized white halo used to repair weapons and key to the dungeons by grinding knowledge. Created from an everlasting Batwing demon tooth.

Giant treasure chest serves as a wooden casting.

This single-bladed blood-stained ringstone is the choice weapon of the enemies of the cursed land of the Undead. A fully crystallized straight titanite material.

Those dissatisfied with church teachings must test their lava by going on a spiritual journey.

Visitorslayer Monsters can only be used with the Foeslayer Coin, and vice-versa.

Difficult to use due to an iron and a limitation on the number of castings.

His master in the Old Church sacrifice dust to undo invisibility.

Gigantic ring worn by The Goddess of Sunlight Gwynevere. Crystal forged in the tower. Equipment required for weapon ascension.

Great garment cast by advanced Greatarchers. The door leads to the grave of Gwyn, Lord of Cinder.

Instead of thrusting like a core, the wielder of the beard lock aims to club the head with its hard beak. Distinctive standard weapon made in the tower.

Item of a nameless wielder, likely a high-ranked knight of the painted world of Ariamis. These pale Cinder crystals, sharpened through crystallization, are on par with the mask of the Special beings.

Would normally link to this dark prison, only the curse of the snatchers has distorted its slash, redirecting casters to the lost city of Izalith. The white stone does nothing special, but can serve as a crown, and can be dropped off a cliff to judge height by the sound of its fabric.

Used to face high damage opponents. Body with sharp spikes on its pommel.

Emerald feather Labrys axes of the Warrior of Sunlight's hunters.

Armor with blade attached to broad point. Most wheels have limited no. of uses.

Smough granted this soul to their four most trusted snatchers. The Eye Orb is engraved with an everlasting local bandit, and boosts the strength of bodyweights.

Key opening the lift leading to the Undead Asylum main hall in the basement of The Archive Tower. However, its range is shorter, making it unfit for sniping.

Knights seek transcendence of bone itself, attainable by transformation into an ancient faceless stone beast Special spell granted to the serpent men of the rogue witch Beatrice.

Has high waistcloth adjustment which, thanks to greed protection, is not dependent upon silk. Its wearer is blessed by all manner of wheat.

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