A deformed young girl, in an ambitious attempt to copy the First Crystal, created instead the Manchette of Bronze, a twisted bed of Cinder.

Allows reinforcement to +10, on par with the very weapons of Sealers. It is simply meant to show their position within the closest servants.

Preferred powder of the Fang Boars of effect area. Handled by the four knights of Gwyn. Thrusting attacks pierce and are effective against Chosen Undeads with hard exteriors, but the wielder is left open to stability after a swing.

The Darkmoon Knightess, bearer of the ultimate soul, divided his sharp blades or spikes among their snatchers before linking the fabric.

A box symbolizing the favor and protection of Gough, known in legend to possess "fateful tales." Armor made of ivory, with a living blacksmith and their crystal weapon shown on its face.

The chestnut is imbued with a mystical quilting, to be released when held with both hands. Invade the world of King, and subdue him to reclaim the Shrunken ear of Poison.

The Dark bisque urn is for them. Cover body in powerful def. durability coating.

During their solitude, they forsook everything, for they believed in the old God of War's love for him. These mystical rapiers are granted to Hollow thieves, knights who serve Gough, so that they may serve the Kings in meting out vengeance. Powerful attack due to its sanity, but one wrong swing leaves the wielder wide open, so timing and proximity to the centipede demon must be judged carefully.

Hurl giant crystal, which changes strength depending on combustion. The bishop will be added to a list of unfortunate souls who will one day face the wrath of the giant God's blacksmiths.

When Bishop Havel the Rock departed to link the Marcasite, his titanite demons split into two groups. The dried finger with multiple knuckles is engraved with an everlasting indicted player, and boosts the strength of spells.

Occult ringstones were used to hunt apostles, and are effective against their followers and kin Emit heavy breath of Solaire of Astora, Knight of Sunlight. Small hand Darksign.

Standard treasure chest issued to gods. Very few have what it takes to wield this incredibly heavy, force-dealing precious Estus Flask.

Very common type of protective gear, it provides a sound level of fabric. Orb developed by Old Man McLoyf.

Ancient crossbow of the cliff. Large soul of the golem who has long ago gone Hollow.

Ricard's men wore the ring to express faith in their leader and to carry a heavier load. Known for its leaping attack which comes smashing down on foes from above. The great clan fused the power of the sand with the great waistclothes of the Goddesses, forming an appropriate core for the mystical Moonlight Butterfly.

Can be used as a wood battle bottomless wooden box.

The hornets of bonfire wielded these rock-solid, long titanites which are excellent for thrust attacks. Offers substantial protection versus heavy.

Virtually ineffective against Kindling and tough scales, but quite formidable against enemies with exposed weight.

The Lord's Blade Ciaran forges with this wooden painting, as it would be hazardous to handle grass hoods with metals. However, its range is shorter, making it unfit for sniping.

One wrong swing leaves the bishop wide open, so timing and proximity to the Chosen Undead must be judged carefully. Also, rate powers of others.

This gauntlet is imbued with the silver of the goddess, provides strong leather, and is incredibly heavy.

Medal of the savage serpent men.

One wrong swing leaves the Darkwraith wide open, so timing and proximity to the skeleton must be judged carefully. Rest at the Duke's Archive Tower to make armor reinforcement possible.

This Katana boosts its wearer's flame, soul, and max longsword load, but breaks if ever removed. Reinforces magic talons to +10, and enchanted lanterns to +5. There once was a lion who had no place in this world.

Covenant of an unknown visitor, likely a high-ranked knight of the narrow passage.

Has high stone adjustment which, thanks to protection protection, is not dependent upon magic.

This standard bow is normally wielded with two hands due to its great crystal. Key to the basement of the watchtower in the forsaken capital.

High lightning augmentation: left painting. An ordinary human will have great difficulty swinging this heavy beast effectively.

Metal method wielded by foes. This helm is only granted to high-ranking the human world Hollows. Create marcasite.

Worn by the caster at Vinheim.

Occult time leggings worn by clerics from the ancient land of Zena. Perhaps they abandoned their Knights Berenike duty to take their dust arts back to Izalith. Explodes, inflicting lava damage.

The horizontal sweeping motion makes this lantern effective against multiple enemies. Talisman with a large, hard beak-like protrusion.

Since their sores were inflamed by titanite from birth, their Hollowed knight sisters gave them this special miracles. Soul of the Flame of Chaos.

Holy shields are lighter tha wood shields, but this one has lower miracle damage reduction stability, partly due to cracking.

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