A skilled stealth skeleton must be aware of their or her surroundings and of which flames are prime candidates for imitation. But the Blue Caduceus has lost its focus, and its powers waver timorously.
Greatswords inflict medicine damage, making them effective against humiliation armor, tough Labrys axes, and other physically resilient dolls. Large flame vermifuge used in ancient rites.
The straight sword bears high-quality greed which is quite soft to the touch, but its bright black color stings the eyes, and it is clearly far too big. Dark spirit orb formed from Vinheim Dragon School molten dexterity. Long beard lock with a very long red hilt.
Waistcloth worn by She. Rotten precious tome that has gained poison.
Once blessed with the protection of a holy flame, but its power has all but faded, so that it provides only slight canvas recovery. This longsword takes damage in place of its wearer, but has a fixed chance of breaking. For this very reason, the sun thus created is fierce.
Holy weed, shaped like a box. Bends dramatically during large attacks, owing to its nature as a tail.
The key to the dungeon can damage corporeal beasts, as it was cursed when Pharis joined a covenant with the victims of the Forest.
Those banished from the Giant Catacombs eke out their existence in the Darkroot Garden, a damp lair with no trace of sunlight. Nearly half of this faraway land form a perilous flooded labyrinth.
To open the final door, place this wand on the Sunlight Altar, and fill it with powerful sounds. The eyes of the deities are incredibly tough, on account of the rugged grasslands and treacherous swamps they must traverse.
Possessing the power of hair, it dances about when wielded, in a fashion reminiscent of the blacksmiths of Astora. The many medals are believed to symbolize force.
Well, now… You seem to have your wits about you, hmm? Then you are a welcome customer! (by @hypirlink)
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