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[c21] Cultivate 


Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

[c21] Ageless Entity 

Creature — Elemental

Whenever you gain life, put that many +1/+1 counters on Ageless Entity.

[c21] Verdant Sun's Avatar 

Creature — Dinosaur Avatar

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

[c21] Rampant Growth 


Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

[c21] Pulse of Murasa 


Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

[c21] Nissa's Renewal 


Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

[c21] Gaze of Granite 


Destroy each nonland permanent with converted mana cost X or less.

[c21] Moldervine Reclamation 


Whenever a creature you control dies, you gain 1 life and draw a card.

[c21] Leyline Prowler 

Creature — Nightmare Beast

Deathtouch, lifelink
{T}: Add one mana of any color.

[c21] Gluttonous Troll 

Creature — Troll

When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.

[c21] Sapling of Colfenor 

Legendary Creature — Treefolk Shaman

Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

[c21] Alhammarret's Archive 

Legendary Artifact

If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

[c21] Paradise Plume 


As Paradise Plume enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may gain 1 life.
{T}: Add one mana of the chosen color.

[c21] Loxodon Warhammer 

Artifact — Equipment

Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}

[c21] Elixir of Immortality 


{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

[c21] Druidic Satchel 


{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

[c21] Venser's Journal 


You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.

[c21] Talisman of Resilience 


{T}: Add {C}.
{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.

[c21] Sun Droplet 


Whenever you're dealt damage, put that many charge counters on Sun Droplet.
At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.

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