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Rough guide to notation:

The first (capital) letter is the piece moved: (R)ook, k(N)ight, (B)ishop, (Q)ueen, (K)ing. If there's no first letter that means a pawn.

The letter/number pair refers to the destination square, so Ne6 means "knight to e6," c5 means "pawn to c5"

An x means a capture, so dxc4 would be pawn (on d file) takes at c4, and Bxc7 would be bishop takes c7

A "+" is a check, "#" is checkmate, "=Q" is pawn promotion to a queen, and O-O and O-O-O are castling

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To avoid eternal games, if we go five full moves with no pawn moves or captures, with 6 or fewer pieces on the board, the bot will query an endgame tablebase and adjudicate draws if one has become inevitable. github.com/niklasf/lila-tableb

New game in about half an hour!

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Well that was a good first game! Next game (in about 40 minutes) the computer will be a little bit easier, and we'll work to adjudicate clearly drawn games rather than have them drag on for 50+ moves or until we blunder.

Also, from now on all completed games will be available in a pgn archive at doc.petras.space/public/archiv

I tend to use pychess or chessx to analyse games, but you can also look at them online, e.g. at chess.com/analysis

Choose a move to reply to 16. Be3:

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Choose a move to reply to 15. Nxd4:

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Choose a move to reply to 14. Qb3:

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Choose a move to reply to 13. cxd5:

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Choose a move to reply to 12. Rxd5:

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Choose a move to reply to 11. c4:

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Choose a move to reply to 10. Rd1:

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Choose a move to reply to 9. a3:

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Choose a move to reply to 8. Bxc8:

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Choose a move to reply to 7. O-O:

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